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Codot Game Script Engineer 2

Codot Game Script Engineer 2

Codot Game Script Engineer is an AI coding skill for Godot 4 projects. It helps you turn gameplay ideas into scripts, troubleshoot errors, and improve existing game projects.
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Codot Game Script Engineer is an AI coding skill for Godot 4 projects. It helps you turn gameplay ideas into scripts, troubleshoot errors, and improve existing game projects.

What It Can Help You Do

  • Build character controllers: Implement movement, jumping, double jumps, dashing, and cooldowns.
  • Develop gameplay features: Create health, damage, death handling, enemy spawning, interactions, scoring, and level events.
  • Find and fix bugs: Analyze scripts, scenes, and logs to identify type errors, broken node references, signal connection issues, and gameplay logic problems.
  • Extend existing projects: Read your current code and project conventions before adding features, adjusting behavior, or refactoring scripts.
  • Configure scenes: Assist with node references, input actions, collisions, and resources, with clear instructions for any required editor steps.
  • Verify changes: When the environment supports it, run script parsing, scene loading, and gameplay checks. Clearly report what was tested and what still needs manual verification.

Example Requests

“Add double jumping and dashing to my character. Reset the jump count when the character lands.”

“My character keeps dashing after hitting a wall. Find and fix the problem.”

“Use this error log to identify why my scene fails to load.”

“Add enemy health and damage handling, ensuring the death event triggers only once.”

Included Demo Project

Includes a playable double-jump and dash demo, automated test scripts, and recorded results. The demo passed 48 automated checks on Godot 4.7.2 for macOS across physics tick rates of 30, 60, and 120 per second.

Checks cover jump limits, landing resets, dash cooldowns, wall collisions, and preventing repeated activation when a button is held.

Requirements and Scope

This is a downloadable skill pack for a compatible AI coding assistant. Godot must be installed separately. No standalone AI model, model subscription, or API credits are included.

The primary focus is Godot 4 and GDScript. C# development guidance is included, but C# functionality has not been runtime-tested.

File editing and automated checks depend on your assistant’s tools, permissions, and local environment. Demo results do not guarantee compatibility with every project. Visual presentation, physical keyboard input, and gameplay feel still require manual verification.